Vi TFT set 16 : Build Items, team Comps and more

Guide build Vi tft set 16 piltover, zaun items, team comps and stats, synergies Vi defender patch 16.1C with vntft.

Vi dtcl mùa 16

2 cost

  • Defender Defender
  • Piltover Piltover
  • Zaun Zaun

Stats Vi

Mana Mana 0/30
Armor Armor
Magic Resist Magic Resist
Health Health
Attack Damage Attack Damage
Dps DPS
Attack Speed Attack Speed
Range Range 1

Abilities Vi: Relentless Force 0/30 cost

Gain 125/150/175 Shield for 2 seconds. Slam on target, dealing 120/180/270 physical damage to enemies in a 1 hex range. Every third cast deals 150/225/340 damage in a 2 hex range instead and knocks up enemies hit for 1 second.

Item Build Vi

Three cores item build recommend for Vi tft 16
Bloodthirster
Gargoyle Stoneplate
Sterak's Gage
Bloodthirster, gargoyle stoneplate, sterak's gage
Bloodthirster
Titan's Resolve
Sterak's Gage
Bloodthirster, titan's resolve, sterak's gage
Sunfire Cape
Evenshroud
Spirit Visage
Sunfire cape, evenshroud, spirit visage

Team comps Vi

Vi Zaun

  • Zaun Zaun
  • Juggernaut Juggernaut
  • Piltover Piltover
  • Disruptor Disruptor
Hạng:
Win: %
Top 4: %

team comp Vi Zaun

Champions use Vi Zaun:

  • Ekko, Vi, Jinx, Singed, Blitzcrank, Dr.Mundo, Warwick, Seraphine,
  • Main carry: Ekko
  • Code tank: Vi

Traits active:

  • 7 Zaun, 2 Juggernaut, 2 Disruptor, 2 Piltover

Traits Vi

PiltoverPiltover

Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.

  • (2) Choose a Module
  • (4) Choose a Second Module
  • (6) Choose a Third Module

Zaun Zaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds.

After a short cooldown, they become Shimmer-Fused again.

  • (3) Refresh after 4 seconds.
  • (5) At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
  • (7) Shimmer-Fused bonuses are increased by 50%. Refresh after 3 seconds instead.

Defender Defender

Your team gains 12 Armor and Magic Resist. Defenders gain more.

  • (2) +30 Armor and Magic Resist
  • (4) +55 Armor and Magic Resist
  • (6) +80 Armor and Magic Resist