Lucian TFT set 16 : Build Items, team Comps and more
Guide build Lucian tft set 16 soulbound items, team comps and stats, synergies Lucian gunslinger patch 16.1C with vntft.
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Gunslinger
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Soulbound
Stats Lucian
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Abilities Lucian:
The Culling / Dawning Shadow
0/60
Fire 12/12/42 shots towards target. Each shot explodes on the first enemy hit, dealing 83/132/900 physical damage to all nearby enemies. If an enemy is afflicted with Black Mist, purify them, immediately draining their Armor for the total amount.
Dawning Shadow: Fire a massive beam at the furthest enemy. Enemies hit take 170/255/2000 physical damage and become afflicted with Black Mist for 15 seconds, reducing their Armor by 1 each second. Allies hit gain 180/270/2000 Shield for 4 seconds.
Item Build Lucian
| Three cores item build recommend for Lucian tft 16 |
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Team comps Lucian
Lucian Flex
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Bilgewater
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Glutton
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Gunslinger
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Bruiser
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Juggernaut
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Soulbound

Champions use Lucian Flex:
- Miss Fortune, Nautilus, Lucian, Tahm Kench, Wukong, Taric, Fiddlesticks, Shyvana, Ornn
- Main carry: Miss Fortune
- Code tank: Nautilus
Traits active:
- 3 Bilgewater, 1 Glutton, 2 Bruiser, 2 Gunslinger, 1 Soulbound, 2 Juggernaut
Lucian Cảnh Vệ
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Warden
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Freljord
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Quickstriker
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Soulbound
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Eternal
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Blacksmith

Champions use Lucian Cảnh Vệ:
- Lucian, Braum, Kindred, Ornn, Ashe, Vi, Loris, Sejuani, Fiddlesticks
- Main carry: Lucian
- Code tank: Braum
Traits active:
- 3 Warden, 3 Freljord, 1 Soulbound, 2 Quickstriker, 1 Blacksmith, 1 Eternal
Lucian Xạ Thủ
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Gunslinger
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Bilgewater
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Warden
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Zaun
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Soulbound
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Juggernaut

Champions use Lucian Xạ Thủ:
- Miss Fortune, Nautilus, Lucian, Ornn, Viego, Graves, Jinx, Loris, Singed
- Main carry: Miss Fortune
- Code tank: Nautilus
Traits active:
- 4 Gunslinger, 3 Bilgewater, 3 Zaun, 3 Warden, 2 Juggernaut, 1 Soulbound
Traits Lucian
Soulbound
Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.
Your strongest Soulbound pair grants bonuses to your team. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amp.
