Emblem tft set 16
All emblem tft set 16 tier list and more.
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Ixtal Emblem

- +250 Health
The holder gains the Ixtal trait.
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Void Emblem
+

- +10% AD
- +10 AP
- +20% Attack Speed
The holder gains the Void trait.
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Yordle Emblem
+

- +20% AD
- +20 AP
- +30 Armor
- +30 Magic Resist
The holder gains the Yordle trait.
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Piltover Emblem

- +150 Health
The holder gains the Piltover trait.
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Bilgewater Emblem
+

- +1 Mana regeneration
The holder gains the Bilgewater trait.
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Ionia Emblem
+

- +25% AD
- +25 AP
The holder gains the Ionia trait.
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Longshot Emblem

- +150 Health
The holder gains the Longshot trait and +1 Attack Range and 20% AS
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Zaun Emblem
+

- +350 Health
- +20% Crit Chance
The holder gains the Zaun trait.
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Freljord Emblem
+

- +400 Health
The holder gains the Freljord trait.
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Defender Emblem
+

- +30 Armor
- +30 MR
The holder gains the Defender trait.
Combat Start: Gain 35% more Armor or Magic Resist from all sources, depending on whichever is higher.
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Disruptor Emblem

- +150 Health
- +20% AS
The holder gains the Disruptor trait.
Abilities deal 30% bonus magic damage over 3 seconds.
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Warden Emblem

- +250 Health
The holder gains the Warden trait.
When a Shield on the holder breaks, heal them for 30% of the Shield's initial value.
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Vanquisher Emblem
+

- +15% AD
- +15 AP
- +20% Crit Chance
The holder gains the Vanquisher trait and a 3% chance to drop 1 gold on critical strikes.
Cooldown: 0.8 seconds
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Quickstriker Emblem
+

- +25% Attack Speed
The holder gains the Quickstriker trait.
On takedown, dash to the nearest target and heal for 15% maximum Health.
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Invoker Emblem
+

- +3 Mana regeneration
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 20% of Mana spent.
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Bruiser Emblem
+

- +250 Health
The holder gains the Bruiser trait.
Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.
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Slayer Emblem
+

- +20% AD
The holder gains the Slayer trait.
Upon dropping below 25% max Health, Gain 20 Mana and a 30% max Health Shield.
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Gunslinger Emblem

- +20% AD
- +150 Health
The holder gains the Gunslinger trait.
Dealing physical damage to an enemy reduces their Armor by 2.
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Noxus Emblem
+

- +25% AD
- +25 AP
The holder gains the Noxus trait.
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Demacia Emblem
+

- +25 Armor
- +25 Magic Resist
- +3 Mana Regen
The holder gains the Demacia trait.
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Juggernaut Emblem
+

- +30 Armor
- +30 Magic Resist
The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.
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Arcanist Emblem
+

- +25 AP
The holder gains the Arcanist trait.
On kill, refund 20% of the holder's max Mana.
