Artifact TFT Items set 18 list holders
Artifact tft items set 18, list, best item to build holders 18.3 and more
| Artifact | Units holders |
|---|---|
-
Cappa Juice
- +25 AP
- +25% AD
- +20% Attack Speed
The holder dons a Hat on each takedown. The holder gains 1% Attack Damage and Ability Power per Hat. On death lose 20% of all Hats.
Aphelios, Yunara, Ashe,
-
The Darkin Staff
- +40 AP
- +2 Mana regeneration
The holder gains the Darkin trait.
For every 20 Mana spent, launch a tendril at enemies near the current target, dealing 50 magic damage.
Damage increases based on Stage
Fiddlesticks, Ahri,
-
The Darkin Scythe
- +250 Health
- +25% AD
The holder gains the Darkin trait.
Every 4 seconds, slash adjacent enemies for 200% Basic Attack Damage as physical damage. On takedown or when the holder dashes, slash again.
Dash Cooldown: 1.5 second
Diana,
-
The Darkin Aegis
- +200 Health
- +25 Armor
- +25 Magic Resist
The holder gains the Darkin trait.
Every second, deal 1% of the holder's max Health as magic damage to enemies within 2 hexes. When units die in the area, heal for 2% max Health.
Ornn,
-
The Darkin Bow
- +10% AD
- +25% Attack Speed
The holder gains the Darkin trait.
Every 10 attacks, fire an arrow that passes through the current target, dealing 500% Basic Attack Damage as physical damage, reduced by 33% per enemy hit.
Draven, Yunara,
-
Void Gauntlet
- +300 Health
- +10% Durability
Combat start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4-hexes.
Unique - only 1 per champion
Ornn,
-
Eternal Pact
- +40 AP
- +1 Mana regeneration
Combat start: Form a pact with the highest Health allied champion, if they die, gain 10 Mana regen and 40% Ability Power.
When the ally uses their ability, gain 6 Mana. Every 6 seconds, shield your ally for 150% of the holder's Ability Power.
Sett, Azir, Fiddlesticks, Lux,
-
Hellfire Hatchet
- +20% AD
- +150 Health
- +20% Omnivamp
Attacks deal 2% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
-
Sniper's Focus
- +25% AD
- +25 AP
- +20% Attack Speed
Gain 40% Damage Amp against targets 4 or more hexes away.
Ashe, Yunara,
-
The Indomitable
- +500 Health
- +20 Armor
- +20 Magic Resist
The holder's Move Speed is drastically reduced.
Gain 15% max Health, stun immunity, and pull the current target into melee range.
Ornn, Malphite, Sett, Người Đá, Sejuani,
-
Zhonya's Paradox
- +25 AP
- +25 Armor
- +25 Magic Resist
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.
Unique - only 1 per champion
Ornn, Fiddlesticks, Azir,
-
Spectral Cutlass
- +40% AD
- +40 Armor
- +40 Magic Resist
- +20% Crit Chance
Combat start: Teleports the holder to the mirrored hex on the enemy’s side of the board. After 8 seconds, the holder returns to their original location.
Vi,
-
Blighting Jewel
- +60 AP
- +2 Mana regeneration
Dealing magic damage reduces the target's Magic Resist by 6. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Fiddlesticks, Azir, Lux,
-
Deathfire Grasp
- +50 AP
- +15 Mana
Combat start: Blast the current target for 20% of their max Health as magic damage.
For the next 10 seconds, gain 25% Damage Amp. Against the blasted target this is increased to 35%.
Zyra, Karma, Ahri,
-
Prowler's Claw
- +200 Health
- +35% AD
- +45% Critical Strike Chance
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 50% bonus Critical Strike Damage.
Sett,
-
Silvermere Dawn
- +140% AD
- +80 Armor
- +80 Magic Resist
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder's Attack Speed is locked at 0.5.
Ornn,
-
Hullcrusher
- +50 Armor
- +50 Magic Resist
Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.
Taric, Sett, Ornn,
-
Horizon Focus
- +250 Health
- +20 Armor
- +20 Magic Resist
- +2 Mana regeneration
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
removed patch 17.3
Maokai, Rek'Sai,
-
Innervating Locket
- +150 Health
- +15 Mana
The holder gains 2% of their total Mana whenever they're hit by an attack.
Each cast restores 20% of the holder's max Health over 3 seconds.
Malphite, Sett, Leona, Rakan,
-
Luden's Tempest
- +60% AD
- +60 AP
100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest to the target.
Fiddlesticks, Lux, Ahri, Sett,
-
Statikk Shiv
- +15 AP
- +50% Attack Speed
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Ashe, Azir, Yunara,
-
Titanic Hydra
- +300 Health
- +20% AD
- +20% Attack Speed
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
-
Gambler's Blade
- +45% Attack Speed
Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold).
Each attack has a 6% chance to drop 1 gold.
Unique - only 1 per champion
Draven, Aphelios, Yunara, Ashe,
-
Unending Despair
- +400 Helath
- +40 Armor
Whenever a Shield on the holder breaks, 125% of that Shield’s initial value is dealt to the nearest enemy as magic damage.
Kobuko, Shen, Leona,
-
Mittens
- +65% Attack Speed
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.
Chill: reduce Attack Speed
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Sett,
-
Tricksters Glass
- +10 Armor
- +10 Magic Resist
- +10% Attack Speed
- +15% Critical Strike Chance
Summon a clone with 70% maximum Health and 30% increased max Mana. You cannot equip items to the clone.
The clone benefits from active traits.
Shen, Sett,
-
Death's Defiance
- +25% AD
- +40 Armor
- +15% Attack Speed
- +25% Omnivamp
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.
Unique - only 1 per champion
Sett,
-
Gold Collector
- +35% AD
- +20% Critical Strike Chance
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop 1 gold.
Unique - only 1 per champion
Yunara, Ashe,
-
Lich Bane
- +55 AP
- +10% Attack speed
The holder's first attack after each Ability cast deals 240/320/400/480/540 bonus magic damage.
Damage increases based on Stage.
Fiddlesticks, Azir,
-
Talisman of Ascension
- +450 Health
- +20 AP
- +20% AD
After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.
Sett, Ornn, Azir,
-
Suspicious Trench Coa
- +100 Health
- +25% Attack Speed
Once per combat at 50% Health, the holder splits into three copies of themself each with 33% of their max health.
Unique - only 1 per champion
Vi,
