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Second Wind
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Magical Footwear
Triple Tonic
Last Stand
First Strike
Absorb Life
Sudden Impact
Gathering Storm
Transcendence
Ravenous Hunter
Presence of Mind
Deep Ward
Celerity
Relentless Hunter
Cosmic Insight
Phase Rush
Arcane Comet
Triumph
Coup de Grace
Demolish
Taste of Blood
Jack of All Trades
Axiom Arcanist
Legend: Alacrity
Scorch
Absolute Focus
Summon Aery
Grisly Mementos
Sixth Sense
Electrocute
Aftershock
Revitalize
Nimbus Cloak
Hail of Blades
Cheap Shot
Unflinching
Biscuit Delivery
Fleet Footwork
Unsealed Spellbook
Grasp of the Undying
Dark Harvest
Glacial Augment
Shield Bash
Lethal Tempo
Hextech Flashtraption
Conditioning
Guardian
Manaflow Band
Legend: Bloodline
Cut Down
Waterwalking
Font of Life
Overgrowth