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Second Wind
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Fleet Footwork
Deathfire Touch
Overgrowth
Hail of Blades
Legend: Haste
Transcendence
Taste of Blood
Absorb Life
Approach Velocity
Press the Attack
Cut Down
Last Stand
Unflinching
Aftershock
Presence of Mind
Unsealed Spellbook
Shield Bash
Electrocute
Ultimate Hunter
Sudden Impact
Magical Footwear
Gathering Storm
Absolute Focus
Ravenous Hunter
Time Warp Tonic
Dark Harvest
Triumph
Cosmic Insight
Deep Ward
Sixth Sense
Jack of All Trades
Manaflow Band
Celerity
Guardian
Grasp of the Undying
Biscuit Delivery
Demolish
First Strike
Arcane Comet
Coup de Grace
Hextech Flashtraption
Relentless Hunter
Grisly Mementos
Cheap Shot
Axiom Arcanist
Revitalize
Stormraider's Surge
Lethal Tempo
Font of Life
Legend: Bloodline
Conqueror
Triple Tonic