Luden's Echo
- +100 Ability Power
- +600 Mana
- +10 Ability Haste
- Recipe: Lost Chapter + Hextech Alternator + 600 gold
- Cost: 2850
Load: Gain a Shot Charge every 3 seconds, up to a maximum of 6.
Fire: Damaging abilities consume all Shot charges to deal an additional 75 (+5% AP) magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining Shot, repeat the damage on the primary target dealing 20% of the damage.
Change 14.20
- Fire Damage: 60 (+4% AP) ⇒ 75 (+5% AP)
- Repeated Fire Damage: 50% of initial damage ⇒ 20% of initial damage
- Maximum Single Target Damage: 210 (+14% AP) ⇒ 150 (+10% AP)
-
Blade of The Ruined King
-
Seraph's Embrace
-
Hullbreaker
-
Bloodsong
-
Rapid Firecannon
-
Stormrazor
-
Dead Man's Plate
-
Iceborn Gauntlet
-
Overlord's Bloodmail
-
Mikael's Blessing
-
Kraken Slayer
-
Rylai's Crystal Scepter
-
Bloodthirster
-
Guinsoo's Rageblade
-
Force of Nature
-
Redemption
-
Heartsteel
-
Jak'Sho, The Protean
-
Blackfire Torch
-
Muramana
-
Unending Despair
-
Spirit Visage
-
Experimental Hexplate
-
Sunfire Aegis
-
Anathema's Chains
-
Runaan's Hurricane
-
Axiom Arc
-
Eclipse
-
Riftmaker
-
Luden's Echo
-
Black Cleaver
-
Horizon Focus
-
Abyssal Mask
-
Profane Hydra
-
Immortal Shieldbow
-
Serpent's Fang
-
Zeke's Convergence
-
Titanic Hydra
-
Manamune
-
Everfrost
-
Frozen Mallet
-
Mejai's Soulstealer
-
Vigilant Wardstone
-
Death's Dance
-
Voltaic Cyclosword
-
Edge of Night
-
Winter's Approach
-
Wit's End
-
Gargoyle Stoneplate
-
Moonstone Renewer
-
Innervating Locket
-
Trailblazer
