ARAM Mayhem augments List combo 2026 update
ARAM Mayhem augments tier list, best combo, stats update 2026 League of Legends: Sets, Prismatic, Gold and Silver.
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Deathknell

Dive into death and use augments for true damage
- (2) Reduce death timer by 40%
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Wee Woo Wee Woo

Gain Movement Speed and Heal Shield Power towards allies below 50% Health.
- (2) +40% Speed. 25% Heal Shield Power.
- (3) +50% Speed. 35% Heal Shield Power.
- (4) +60% Speed. 45% Heal Shield Power.
Upgrade Mikael's Blessing , Windspeaker's Blessing , I'm a Baby Kitty Where is Mama , Critical Healing , All For You , First-Aid Kit , Sonata ,
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Firecracker

Firecrackers bounce extra times to the nearest enemies and deal a portion of their original damage.
- (2) 2 Bounces, dealing 40% of the original damage.
- (4) 3 Bounces, dealing 80% of the original damage.
Fan The Hammer , Magic Missile , Typhoon , Light'em Up , Critical Missile , Twin Fire ,
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High Roller

You miss 100% of the shots you don't take - Shaco - Twisted Fate (probably)
- (2) Minions have a chance to drop a Stat Anvil on death.
- (3) +50% chance for Gold or Prismatic Anvils.
- (4) +50% chance for Gold or Prismatic Anvils.
Transmute: Chaos , Pandora's Box , Stats on Stats on Stats , Transmute: Prismatic , Stats on Stats , Transmute: Gold , Stats ,
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Stackasaurus Rex

Whenever you gain stacks, gain additional stacks.
- (2) Gain 50% more stacks
- (3) Gain 100% more stacks
- (4) Gain 200% more stacks
Tap Dancer , Master of Duality , Recursion , Upgrade Hubris , Slap Around , Soul Eater , Phenomenal Evil , Shrink Engine ,
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Fully Automated

The first step to making a Mayhem factory truly grow.
- (2) Reduce Autocast cooldowns by 30%
- (3) Autocast cooldown scales with Ability Haste.
Quantum Computing , Ok Boomerang , Divine Intervention , Frost Wraith , Self Destruct , Sonata , Firefox , Prom Queen ,
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Archmage

Whenever you cast a spell, refund another random spell by a percentage of the cast spell's Cooldown.
- (2) Refund 40% of a random ability's cooldown when you cast a spell.
Overflow , Mind to Matter , Buff Buddies , Ocean Soul , Juiced ,
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Make it Rain

Increase Gold gained from Augments and kills.
- (2) 25% more gold from augments and kills.
- (3) 50% more gold from augments and kills.
- (4) 100% more gold from augments and kills.
Goldrend , From Beginning To End , Upgrade Collector , Upgrade Immolate , Heads Up Cupcake! , Donation , Red Envelopes ,
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Snowday

Increase Ability Haste and damage with a Snowball Augment.
- (2) Gain 50 Ability Haste on Snowball and snowballs deal an extra 30% more damage.
- (3) Gain 100 Ability Haste on Snowball and snowballs deal an extra 50% more damage.
- (4) Gain 150 Ability Haste on Snowball and snowballs deal an extra 100% more damage.
Biggest Snowball Ever , Snowball Upgrade , Snowball Roulette , Pinball Snowball , Snowball Roulette ,
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Giant Slayer

Become tiny, reducing your size by 75% and gaining 30% bonus movement speed. Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.
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Eureka

Gain ability haste equal to 30% AP.
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Jeweled Gauntlet

Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
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Infernal Conduit

Your Abilities apply stacking Burn, that deals damage over time over time.
Your Burn effects reduce your basic Ability Cooldowns.
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Goliath

Grants 35% bonus health, 15% adaptive force, and 50% increased size.
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Dual Wield

Attacks fire a secondary bolt that applies on hit effects at reduced strength. Gain 20% total Attack Speed.
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Slow Cooker

Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.
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Scopiest Weapons

Gain 250 Attack Range, reduced to 150 if you are Ranged.
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Final Form

After casting your Ultimate, gain a Max Health Shield, Omnivamp and Movement Speed for 10 seconds.
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Tap Dancer

Your Attacks grant you Move Speed. Gain Attack Speed based on your Movement Speed.
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Symphony of War

Gain the Lethal Tempo and Conqueror Keystone Runes.
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Quest: Wooglet's Witchcap

Immediate: Gain Needlessly Large Rod.
Requirement: Possess Rabadon's Deathcap and Zhonya's Hourglass.
Reward: Gain Wooglet's Witchcap
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Clown College

Gain Deceive Summoner Spell.
Gain Backstab Passive.
When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.
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Transmute: Chaos

Gain 2 random Augments.
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Cruelty

On Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage in the area.
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Dashing

Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste.
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Fan The Hammer

Attacks fire 5 extra bolts that deal more damage with distance. Each direction has its own cooldown.
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Ultimate Awakening

Gain 30 Ultimate Ability Haste.
After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown)
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Mystic Punch

on hit reduce the cooldown of your basic abilities by 20% of their remaining cooldown.
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Ultimate Revolution

Refresh your Ultimate Ability after casting it. (75s Cooldown or Reset on death)
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Mad Scientist

Sau mỗi lần hồi sinh, bạn hóa lớn (Sức Mạnh Thích Ứng và Máu) hoặc hóa nhỏ (Điểm Hồi Kỹ Năng và Tốc Độ Di Chuyển).
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Omni Soul

Gain 3 random Dragon Souls.
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Gash

Gain 50% Attack Speed. Deal True Damage On-Hit, scaling with your Armor.
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Protein Shake

Gain 25% (+ 35% per 100 bonus armor) (+ 35% per 100 bonus magic resistance) heal and shield power.
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Courage of the Colossus

Gain ? Shield after Immobilizing or Grounding an enemy champion.
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Ominous Pact

Gain Ability Power, Move Speed and Omnivamp, based on missing Health, taking damage each time you cast.
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Cerberus

Gain the Hail of Blades and Press the Attack Keystone Runes.
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Blade Waltz

Gain Blade Waltz Summoner Spell.
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Quantum Computing

Periodically Autocast a massive slash. Enemies hit are Slowed, take additional max Health damage, and heal you.
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Fey Magic

Damaging with your Ultimate Polymorphs enemies for a few seconds.
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Trueshot Prodigy

When you damage a champion from far away, fire a Trueshot Barrage at them.
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Cant Touch This

Casting your Ultimate makes you Invulnerable for a short duration.
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Glass Cannon

Reduce Max Health by 30%. Deal an extra 15% damage as True Damage.
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Master of Duality

Your Attacks grant you stacking Ability Power and your Abilities grant you Attack Damage.
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Draw Your Sword

Become melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed (scaling with the range you give up.).
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Pandora's Box

Transmute all of your augments into random Prismatic augments.
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Back To Basics

Gain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.
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Upgrade Mikael's Blessing

Gain Mikael's Blessing. Reduce Mikael's Blessing Cooldown to 45 seconds.
On item active, cleanse Disabling and Immobilizing effects and Heal allies in range.
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Quest: Urf's Champion

Requirement: Score 18 takedowns.
Reward: Golden Spatula
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Windspeaker's Blessing

Your Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds.
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Circle of Death

Healing and Health Regen you do also deal magic damage to the nearest enemy champion.
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Feel the Burn

Gain the Feel the Burn Summoner Spell.
Feel the Burn casts Ignite and Exhaust on all nearby enemy champions.
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Earthwake

Your dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second.
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Spellwake

Hitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
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Laser Eyes

There is a laser in the direction you are facing that deals continuous magic damage.
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King Me

The first time you take the enemy transport with a Legendary item you become Kinged, upgrading your item and gaining a random Prismatic Augment.
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Goldrend

Damaging a champion with Attacks or Abilities deals additional magic damage, grants you Gold and Move Speed.
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Biggest Snowball Ever

Gain 100 Ability Haste on Snowball.
Your snowball is BIG and will pass through minions. It Slows, Knockups champions and deals additional damage.
If you don't have one, gain a Snowball.
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I'm a Baby Kitty Where is Mama

Standing next to an ally marks them as your mama.
Gain Movement Speed when moving towards Mama. Gain Movement Speed and Heal and Shield Power when close to your mama.
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Empyrean Promise

Gain 15% Heal and Shield power. Gain Empyrean Promise Summoner Spell.
Vigilance: Teleport to an ally and grant ? shield for 3s after landing.
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Orbital Laser

Gain Orbital Laser Summoner Spell.
After a delay, call down an orbital laser that deals 25% max Health true damage plus ? magic damage over 3 seconds.
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Laser Heal

Cast a healing laser for 2.5 seconds that heals allies, slows and deals magic damage to enemies.
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Sneakerhead

Immediate: Gain a random pair of upgraded boots.
Requirement: Complete its quest to swap for another.
Reward: Jarvan I's Boot
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Stats on Stats on Stats

Gain 4 Stat Anvils!
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Prom Queen

Every 25 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch.
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Heads Up Cupcake!

Cupcakes will intermittently fly across the bridge. Cupcakes grant Gold to whoever catches them and restore Health to the first champion hit plus their nearby allies. Gain Gold based on the amount healed.
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Vampirism

You cannot be Healed by allies or gain any Health Regen. Gain 30% Omnivamp.
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Magic Missile

Dealing damage with an Ability fires 3 magic missiles at them, each dealing percent max Health true damage based on distance traveled.
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Transmute: Prismatic

Gain a random Prismatic Augment.
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Executioner

Deal 10% more damage to enemies below 30% health. Reset your basic abilities on takedown.
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Scopier Weapons

Gain 200 Attack Range, reduced to 100 if you are Ranged.
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Tank Engine

On takedown, gain a stack that increases size and max Health. Lose stacks on death.
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Quest: Steel Your Heart

Requirement: Possess Heartsteel with 300+ stacks.
Reward: Multiply your Heartsteel stacks by 3.
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Thread the Needle

Gain 18% Armor Penetration and Magic Penetration.
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Recursion

Gain 60 Ability Haste.
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It's Killing Time

After casting your Ultimate, mark all enemy champions for death. While marked, store a percentage of damage dealt to them, and detonate the damage when the mark ends.
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Critical Rhythm

Gain 25% Crit Chance. Your basic attack stacks Attack Speed on Critical Strikes.
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Lightning Strikes

Gain 20% total Attack Speed.
At ? Attacks per second, deal additional magic damage on hit.
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From Beginning To End

Gain the First Strike and Dark Harvest Keystone Runes.
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Rabble Rousing

Using an Ability restores ? Health.
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Perseverance

Gain hugely increased Health Regen, even further increased at low Health.
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Get Excited

Increase Move Speed and Attack Speed for 4 seconds on takedown.
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Celestial Body

Gain 1250 Health, but you deal 10% less damage.
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Bread And Butter

Your Q gains 100 Ability Haste.
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Spiritual Purification

On takedown, creates an explosion that slows other nearby enemies by 60%, and deals damage based on their current Health.
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Marksmage

Your Attacks deal additional physical damage equal to 75% Ability Power.
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Soul Siphon

Gain 25% Crit Chance and 12% lifesteal on Critical Strikes.
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Keystone Conjurer

Gain the Summon Aery and Arcane Comet Keystone Runes.
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Big Brain

Gain 3 Shield for every 1 Ability Power. Refresh on death.
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Overflow

Your Mana costs double. Your Ability Heals, Shields, and damage are increased based on your max Mana.
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Firebrand

Your Attacks apply an infinitely stacking Burn on hit, dealing damage over time.
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Cheating

Press Recall to return to base, buy items, and acquire augments.
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Vulnerability

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
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Twice Thrice

Every third Attack, your on hit effects trigger a second time.
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Bread and Cheese

Your E gains 100 Ability Haste.
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It's Critical

Gain 50% Crit Chance.
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Critical Healing

Your Heals and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.
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Skilled Sniper

Hitting an enemy with a non-Ultimate Ability at far range refunds 80% Cooldown (65% for periodic Abilities).
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Bread And Jam

Your W gains 100 Ability Haste.
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Nightstalking

Takedowns against enemy champions within 3 seconds of damaging them renders you invisible.
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Shrink Ray

Your Attacks reduce an enemy's damage by 15% for 3 seconds.
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Upgrade Infinity Edge

Gain 25% Critical Strike Chance and 500 gold.
Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each attack.
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Outlaw's Grit

After using a dash, blink, or teleport you gain 12 Armor and Magic Resist up to 5 stacks.
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Restless Restoration

You constantly heal while moving.
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Demon's Dance

Gain the Fleet Footwork and Grasp of the Undying Keystone Runes.
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Dawnbringer's Resolve

Upon dropping below 50% Health, heal for 30% max Health over 3 seconds.
Refresh on death or every 45 seconds.
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Upgrade Hubris

Your Hubris now heals you on takedown and grants movement speed for the buff duration, both scaling with your stacks. Additionally, gain 250 gold.
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Impassable

Gain the Aftershock and Glacial Augment Keystone Runes.
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Ethereal Weapon

Your Abilities apply on hit effects. 1 second cooldown per target.
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With Haste

Gain Move Speed equal to 100% of your Ability Haste.
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Apex Inventor

Gain 100 Item Haste (equivalent to 50% Item CDR).
Item Haste reduces the cooldown of all Item Abilities.
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Holy Fire

Healing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds.
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Slow And Steady

Your Attack Speed becomes 0.625. All Bonus Attack Speed is converted to Attack Damage. (25 Plus ?AD per 1% AS).
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Upgrade Sheen

Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 gold.
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Ok Boomerang

Autocast throw a boomerang at a nearby enemy every 10s.
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Snowball Upgrade

Gain 100 Ability Haste on Snowball. Hitting an enemy creates a snowfall that deals AoE damage and slows the area.
If you don't have one, gain a Snowball.
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Snowball Roulette

Gain 100 Ability Haste on Snowball. Hitting an enemy casts a random beneficial Summoner Spell on you and a harmful one on them. Following up recast the beneficial one on yourself.
If you don't have one, gain a Snowball.
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Searing Dawn

Your Abilities mark enemies, causing them to take extra magic damage from your ally's next Attack or Ability.
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All For You

Your Heals and Shields are 30% stronger when used on an ally.
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Divine Intervention

15 seconds into combat, call upon a protective star that slowly descends upon you. When it lands, you and nearby allies become Invulnerable for a few seconds. Then Autocast this every 35 seconds.
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Minionmancer

Your summons gain 40% increased size, health, and damage.
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Flashy

Your Flash has 3 Ammo and a 2 second Cooldown. Ammo has 120 seconds recharge time
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Stats on Stats

Gain 3 Stat Anvils!
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Critical Missile

When you Crit, fire 1 plus ? Firecrackers that deal magic damage each. Additionally, gain 25% Critical Strike Chance.
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Soul Eater

Immobilizing an enemy champion grants 20 max Health.
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Phenomenal Evil

Permanently gain 1 Ability Power when you hit enemies with Abilities.
If taken as your second Augment, starts with 40 Ability Power.
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Shrink Engine

Takedowns makes you smaller and grant Ability Haste and Movement Speed.
Lose 65% stacks on death.
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Sonata

Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody.
Aria of Perseverence heals nearby allies and grants a temporary shielding aura.
Song of Celerity grants a temporary aura that provides bonus Movement Speed.
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Donation

Get 2500 Gold. No questions asked.
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Red Envelopes

Red envelopes appear around you randomly. Picking them up gives you Gold and a small amount of a random stat.
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Pinball Snowball

Your Snowball gains 50 Ability Haste and deals extra ? true damage. When the snowball bounces off walls, it increases in size and damage and has a reduced Cooldown.
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Snowball Roulette

Gain 100 Ability Haste on Snowball. Hitting an enemy casts a random beneficial Summoner Spell on you and a harmful one on them. Following up recast the beneficial one on yourself.
If you don't have one, gain a Snowball.
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Witchful Thinking

Grants 20 – 80 (based on level) ability power.
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Deft

Gain 60% Attack Speed.
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Goredrink

Gain 15% Omnivamp.
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Infernal Soul

You gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
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ADAPt

Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
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Heavy Hitter

Your Attacks deal additional physical damage equal to 4% of your max Health.
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Shadow Runner

After using a dash, leap, blink, or teleport Ability or exiting Stealth, gain Move Speed.
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Mind to Matter

Increase max Health by half of your Mana.
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Hat on a Hat

Headwear items and hats give an extra Ability Power and Magic Resist.
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Scoped Weapons

Gain 75 Attack Range, reduced to 50 if you are Ranged.
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Ice Cold

Your Slowing effects reduce Move Speed by an extra 100.
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Transmute: Gold

Gain a random Gold Augment.
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Typhoon

Your Attacks fire a bolt at an additional target dealing reduced damage and applying on hit effects.
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The Brutalizer

Gain 20 Attack Damage, 10 Ability Haste, and 5 Lethality.
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Escape Plan

Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health.
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Homeguard

Gain 100% Move Speed, disabled for 3 seconds after taking damage.
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Swift and Safe

Gain a shield after a dash or blink.
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Blunt Force

Gain 20% Attack Damage.
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Leg Day

Gain 50 Movement Speed and 40% Slow Resist.
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Light'em Up

Every 4th Attack deals additional magic damage on hit.
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Buff Buddies

You gain Crest of Cinders and Crest of Insight.
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Ocean Soul

Gain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
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Erosion

Damaging enemies adds a stacking Armor and Magic Resist shred for 4s.
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Upgrade Collector

Executing enemies with The Collector's passive increase its execute threshold and grant bonus gold.
Gain 250 gold.
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escAPADe

Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage.
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Guilty Pleasure

Immobilizing or Grounding enemy champions heals you.
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Slap Around

Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.
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First-Aid Kit

Gain 20% Heal and Shield Power.
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Frost Wraith

Autocast Root nearby enemies for 1.25 seconds every 6.5 seconds.
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Adamant

Each time you Immobilize or Ground an enemy, gain Armor and Magic Resist.
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Tank It Or Leave It

You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance.
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Upgrade Zhonya's

Reduce Zhonya's Hourglass cooldown to 45s. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.
Gain 250 gold.
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Mountain Soul

You gain the Mountain Soul, gaining a Shield after being out of combat for a short time.
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Veil of Warding

Gain a Spell Shield every 30 seconds that blocks the next enemy Ability.
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Sonic Boom

Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
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Dive Bomber

Explodes when you die, dealing massive true damage.
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Tormentor

Immobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely.
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Ultimate Unstoppable

After using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
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Self Destruct

Every 25 seconds, attach a bomb to you. After 5 seconds, it explodes for true damage and Knocks Up enemies.
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Stackosaurus Rex

When you gain permanent Stacks of an Ability, gain 75% more!
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Upgrade Immolate

Hollow Radiance and Sunfire Aegis grant 10 gold per target affected with Immolate. Gain 250 gold.
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Don't Blink

Deal more damage to enemies the faster you are than them.
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Spin To Win

Your spin Abilities gain 30 Ability Haste and deal 30% more damage!
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Wind Beneath Blade

The higher your Armor Penetration and Magic Penetration are, the faster you are.
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Mighty Shield

Gain 40 – 100 (based on level) Adaptive Force for 3 seconds when you gain a shield. (5s Cooldown)
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Flashbang

Flashing causes an explosion that damages and slows. Flash resets every death.
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Poltergeist

Gain the Poltergeist Summoner Spell.
Poltergeist casts both Summoner Spell Barrier and Ghost.
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ReEnergize

Your Energized Attack charges are fully refunded if the target is not the same as your previous. Energized Attacks deals extra damage.
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Flash 2

Gain a second Flash Summoner Spell and 70 Summoner Haste.
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Repulsor

On dropping below 35% Health, Knocked Back nearby enemies and Slow them for 90%.
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Virtuous Cycle

Your Heals grant extra Shield and your Shields grant extra Healing.
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Upgrade Cutlass

Reduce Spectral Cutlass and Lifeline's cooldown to 30s. When active, gain 25% damage amplification.
Gain 250 gold.
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Fetch

Gain bonus Move Speed toward enemies marked by Snowball. You can pick up an ally's Snowball to refresh your own.
If you don't have one, gain a Snowball.
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Stats

Gain 2 Stat Anvils!
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Twin Fire

On ability damage, fire 1 plus ? Firecrackers that deal ? magic damage each. Additionally, gain 15% Critical Strike Chance.
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Firefox

Autocast
Gain movement speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing adaptive damage.
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Juiced

On-Hit consume ? Mana to deal ? magic damage, this damage can Strike Critically.
